All workEsc

Could a libraryshape a brandexperience?

Buzzvil already knew how to reach people likely to be interested. I built the Interaction Composer to explore the next question: how could we turn that knowledge into a different brand experience for each audience?

FORMESkin, in good company.
Editorial photograph of fictional FORME Daily Wash bottles on wet travertine.

Less.Better.

THE DAILY RITUAL
01 / Discover

Make a little room for yourself.

One everyday wash. Start with the moment you want to make your own.

FIELDWORKEquipment for life outside.
Editorial photograph of a fictional FIELDWORK charcoal shell worn against concrete architecture.

NO SETROUTE.

COLLECTION 03
01 / Discover

Where does today take you?

The same shell, with a different way to wear it. Start with your route.

Fictional brand discoveries. Rebuilt concepts, not original tested outputs.
The design challenge

Knowing whom to reachwas only half the problem.

From 2025, Buzzvil’s focus expanded beyond getting a campaign seen or clicked. Our targeting and retargeting, including reaching people who had already shown interest, gave us a strong starting point. The next challenge was to shape what those people experienced with the brand.

Who is this for?

Audience context

What we know about a group’s interests and behavior, informed by Buzzvil’s data and analysis.

What should it feel like?

Brand context

The brand’s identity, product information and insights, so the interaction belongs to that brand.

What should it achieve?

The advertiser’s goal

The action the campaign aims to encourage, such as a purchase. This is its key performance indicator, or KPI.

Interaction Composer

Choose and combine interactions
for this audience, brand and goal.

A tailored journey for each audience group
Discover the brandExplore the productTake the next step
A possible journey, composed from audience and brand context.

Personalize the journey
through the campaign.

A user segment is a group of people with shared characteristics. The design challenge was to turn what we knew about each group into a relevant sequence of interactions, while keeping the brand recognizable and the advertiser’s goal clear. One generic landing page could not express all of those differences.

My proposed approach

One library could assembledozens of interactions.

My proposal was to give the AI a library of interaction patterns it could combine using audience data, brand context and the advertiser’s goal. Alongside the product team’s research, I built the Composer and a testing tool, the UI Cooker, to assemble and compare those variations.

Inside the recipe
id: 'CouponCard',
intent: 'reward',
flowPredecessors: ['FlipCard', 'ScratchReveal', 'SpinWheel'],
compositionRules: [{
  role: 'reward',
  constraints:
    'Use as the reward reveal after a discovery interaction. ' +
    'Always pair with a CTA so users can act on the coupon.'
}]

Original manifest excerpt. Each component carried design intent: where it belonged, how it behaved and what came next. Recipes combined these parts into flows.

Zoom in · One campaign refinement

Real campaigns revealedsmall reasons to leave.

Generating a flow was only the first test: people also had to stay with it. The Composer ran in a few campaigns, where usage data drove dozens of refinements. Here is one focused example, addressing people leaving before reaching the product.

Keep the reward
within reach.

I kept the reward visible throughout the quiz, so every answer would show progress toward a clear payoff. Compare the two versions, then try the three questions.

The reward stays in sight. Every answer makes progress tangible.

FORMEYour daily ritual
FORME Daily Wash bottles on a stone ledgeGood habits.
Less waste.
Your discovery reward0 / 3
Discover / 01

A fresh start needs a new bottle.

Three small discoveries. One daily essential.

Reconstructed refinement from campaign feedback. Its effect on conversion remains unconfirmed.

Back to the research question

We chose richer contextover a larger UI kit.

Alongside my Composer experiments, the product team tested instructions and supporting tools for the AI, without restricting it to a library of interface components. Results were stronger and more flexible. Generating and validating an experience for each audience group on the server made the extra generation time acceptable.

Experience studio / FIELDWORKDraft · human review
02 / Compose & review
FIELDWORKCollection 03 / Everyday equipment
A charcoal FIELDWORK shell, photographed against concrete architecture
No destination required.

TAKE THE
LONG WAY.

Everyday equipment / 01

THE
STUDIO
SHELL.

One layer.
No set route.

FW-03
03 / Human decision

Judge the experience before anyone sees it.

04 / Server branch

Awaiting review Audience: new visitors

Concept demonstration with a fictional brand. Compare versions, then approve one to try the review flow.

The Composer favored speed.

Shared components worked well for the possibility of live generation: a new experience for each session.

The chosen flow favored quality.

Brand-research tools and design guidance gave the model more freedom. Admin-side generation gave us time to review each variation.

The campaign platform serves a validated interaction to each user segment. If a segment underperforms, we can generate and validate another version on the server. Generation time stays outside the user’s experience.

What I learned: better context,less machinery.

A library has a ceiling.

Our UI kit made generation fast, but limited the quality and range of the results. Matching the model’s freedom would mean a much larger library and a growing system to maintain. The reason to build it became less convincing.

Context mattered more.

Brand details, user data and the advertiser’s goal proved more valuable inputs than a catalog of components. A clear prompt connected them. Richer context gave the model room to produce stronger experiences, which we validated before delivery.

The AI needs less scaffolding.

As models improve, we’re gradually removing layers that earlier models needed. What remains is the essential context: user data, the brand, the goal and a clear prompt connecting those factors to the goal.

The direction, simplified. The prompt logic remains proprietary; human validation still happens before delivery.

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